This helpful macro library adds timeline functionality to components, since by default actor and scene components can't use timelines like other blueprint classes. Simply search "Timeline" inside an actor or scene component to find the timeline you would like to use. Unlike the default Timelines, you can't create a curve inside the Timeline node, instead you can create curve assets to fit your needs and plug them into the Timeline nodes, or use one of the simple premade curves. These timelines support Float, Vector, and Linear Color curves.
v1.1 - Added a Play Rate input variable to each Timeline macro
Features: (Please include a full, comprehensive list of the features of the product)
Number of Blueprints: 1 (Macro Library with 3 Macros)
Network Replicated: n/a
Supported Development Platforms: All