Castle II

Kyrylo Sibiriakov - 环境 - 2024/06/19

Introducing a new pack with a large castle exterior, village houses, towers, and surrounding structures. Includes three demo maps with different weather and time conditions: day, night, and overcast. Perfect for creating diverse and immersive scenes!

  • 支持的平台
  • 支持的引擎版本
    5.1 - 5.4
  • 下载类型

This pack is an alternative version of the pack called Castle. Introducing a new Unreal Engine pack designed to elevate your projects with stunning visuals and versatile environments.

Large Castle Exterior

  • Vast Castle: A detailed and expansive castle exterior, ideal for medieval or fantasy settings.
  • No Interior Rooms: Focused on the grandeur of the castle's exterior architecture.

Expansive Surrounding Grounds

  • Village Houses: Charming village homes that add a lived-in feel to your scenes.
  • Additional Structures: Various medieval-style buildings and structures to enhance the environment.
  • Towers: Majestic towers perfect for strategic points or scenic views.

Three Demo Maps

  • Day Map: Bright and sunny, showcasing the castle and village in full daylight.
  • Night Map: A serene and atmospheric night setting, perfect for mystical or dramatic scenes.
  • Overcast Map: A moody, cloudy environment that adds a sense of mystery and depth.

This pack is perfect for creating immersive, diverse scenes with rich detail and a variety of atmospheric conditions. Ideal for games, films, or any project requiring a high-quality medieval environment.



  •  3 Demo maps included in the project 
  • Unique high quality content
  •  Modular and optimized assets

Number of Unique Meshes: 118

Collision: Yes

LODs: Yes

Number of Materials : 20

and Material Instances: 75

Number of Textures: 237

Texture Resolutions:

8192*8192 - 6

4096*4096 - 190

2048*2048 - 36

1024*1024 - 2

512*512 - 1

256*256 - 1

128*128 - 1

Supported Development Platforms:

Windows: Yes

Mac: Yes

Note: This product supports Nanite for Unreal Engine 5.1+

More Documentation on Lumen and how to use it here: 

Lumen enabled

Lumen Documentation

Nanite Documentation