Cardboard VR

UNAmedia - 1月 27, 2021

UE4 plugin to support Google Cardboard VR headsets on iOS and Android mobile platforms, integrating the new official Google Cardboard SDK.

  • 支持的平台
  • 支持的引擎版本
    4.25 - 4.26
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Unreal Engine 4 plugin to run UE4 mobile VR projects on iOS and Android devices using Google Cardboard viewers. The plugin integrates the new official Google Cardboard SDK.


NOTE: this product is not made by, or affiliated with, Google Inc in any way.


Documentation and API

Support Thread


Simply enabling the plugin is enough to start building and running your mobile VR experience on any Google Cardboard supported mobile device and viewer.


For a complete setup, more advanced options and important technical notes, please read the documentation.

技术细节

Integrated Google Cardboard SDK versions:

  1. UE4 4.26: v1.4.1
  2. UE4 4.25: v1.4.1


Features:

  • head tracking;
  • stereoscopic rendering;
  • user interaction via the viewer button;
  • native, customisable, UI overlay to allow the user to:
  • enable/disable the stereoscopic mode;
  • scan the QR code to automatically configure the parameters of its Google Cardboard viewer.
  • all the features are available from both Blueprints and C++.

 

Code Modules:

  • UNACardboardVR (Runtime)


Network Replicated: Not applies (it's a client local rendering system).

Supported Development Platforms: Windows, Mac.

Supported Target Build Platforms: iOS, Android, Windows (only for testing), Mac (only for testing).

Documentation: Link

Example project: https://github.com/UNAmedia/ue4-cardboard-demo