This pack contains bullet impacts for the following materials in Cascade and Niagara:
For both Cascade and Niagara: There are six muzzle flashes, three looping and three non-looping. and a bullet cartridge mesh with a looping and non-looping effect. All smoke and hard surface particles use lit materials. The effects are a mixture of cpu, gpu and mesh emitters depending on the surface need. There is a sample of a bullet weapon using the First-Person Shooter template to trigger and new BP projectiles for both Cascade and Niagara. Also, a triggerable sample map called BulletContent.
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First Person Shooter BP modified.