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BASKETBALL TEAM

Evin Store - 角色 - 2024/04/12
尚未评分

Animated Low poly Basketball team Game Ready 3D Modular

  • 支持的平台
  • 支持的引擎版本
    4.27, 5.0 - 5.4
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

You can create a full-fledged basketball team using interactive materials and blendshapes; you can change the color, number, team name, as well as skin color, tattoo, weight, hair, eyes, muscle mass, etc. How to do this is shown in the video preview!!! VIDEO PREVIE


The model is completely modular, you can combine different elements of the character.


DISCORD to contact the author


In addition to the character, the project includes a basketball court.


Attention

The model is loaded and works in unreal engin 5 , But the skeleton has a structure from unreal engin 4 , be careful and consider this point.A short video on how to do retargeting.


A complete set of blendshapes for the face (Apple Blendshapes)


Suitable for games of different genre: RPG, strategy, first-person, etc.

in the archive basick mesh(fbx and maya).

Images displaying visual contents of the product are rendered in Unreal Engine 4 and Marmoset

uv set 4096x4096(down to 1024x1024)

Rigged with Epic Skeleton


The model contains 6 demo animations and 39 main animations .

backWalk(2)

block(3)

death (2)

idle (3)

punch (7)

kick(4)

run(2)

strafe lr

strafe r

walk(3)

jump(2)

damage(2)


The character has different proportions than the standard epic skeleton.

Keep in mind that this may cause some animation difficulties, such as arms not holding weapons accurately, additional fixes to my characters' animations required, etc.

技术细节

VIDEO PREVIEW

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations:39

Animation types (39In-place):

Number of characters:1

Vertex counts of characters: 10948

Number of Materials and Material Instances:28

Number of Textures:64

Texture Resolutions: (4096X4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link No

Important/Additional Notes:No