* the character is equipped with a UE4 skeleton
* A simulation of the physics of hair, belt, back bag and fabric is set up.
* ARKit Face Blend shapes
* No blueprints
A small presentation here
Rigged to UE4 Skeleton
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: third-person animation demo
Number of characters: 1
Vertex counts of characters: 77 002
Number of Materials and Material Instances: 22
Number of Textures: 48
Texture Resolutions: 4k- 33, 4096*2048- 7, 2k- 6, 1k- 5, 512*512- 7.
Supported Development Platforms:
Documentation: information about the added bones is here