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Backpack 152 - All MH Bodies & UE5 Skeletons - Rigged

Nice Pictures - 道具 - 2024/09/18
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Realistic 3D model of Backpack 152 - All MH Bodies & UE5 Skeletons - Rigged

  • 支持的平台
  • 支持的引擎版本
    5.3 - 5.4
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

Realistic 3D model of Backpack 152 - All MH Bodies & UE5 Skeletons - Rigged

How to avoid overlaps of clothing with the body when using Metahuman


Since many customers do not need a complete outfit, 

we have decided to upload individual clothing assets in response to numerous requests, 

so that you can use them for your avatars.


OVERVIEW


- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)

- 100% compatible with UE5 Skeleton Manny and Quinn


These bodies are not Metahuman bodies. They are our creations.

However they have exactly the same shape as the Metahuman's bodies.

So you can put this asset on your male or female Metahuman.


Supported Metahumans bodies:


Normal/Average - Underweight/Average - Overweight/Average

Normal/Tall  - Underweight/Tall  - Overweight/Tall

Normal/Short  - Underweight/Short  - Overweight/Short


DETAILS:


Male and Female bodies are included

This product supports Lumen for Unreal Engine 5.0+ 

The project has 4k textures, which can affect fps. 

PBR Materials

All objects, textures and materials have their own names

Model is built to real-world scale

Units used: cm

Doesn't have Default names 

Doesn't have NGons

Doesn't have Overlapping Vertices

Doesn't have Overlapping Faces

Doesn't have Overlapping UV Faces

Doesn't have Missing textures

技术细节

Rigged:(Yes)

Rigged: to MH skeleton:(Yes) - ALL male and female Metahuman bodies

Rigged: to UE5 skeleton(Yes) - Manny/Quinn

Morph: (No)

Animated:(Demo)

Cloth Simulation (No)

Animation types (Root Motion/In-place):(No)

Number of characters: 20


Geometry

LOD 0

Vertices : 9,166

Polygons : 9,365


Texture Resolutions:

4096x4096 (Bodies, Clothes, Hair)

1024x1024 (Eyes)


Supported Development Platforms:

Windows:(Yes)

Mac:(Yes)

Important/Additional Notes:(No)