Realistic 3D model of Backpack 152 - All MH Bodies & UE5 Skeletons - Rigged
Realistic 3D model of Backpack 152 - All MH Bodies & UE5 Skeletons - Rigged
How to avoid overlaps of clothing with the body when using Metahuman
Since many customers do not need a complete outfit,
we have decided to upload individual clothing assets in response to numerous requests,
so that you can use them for your avatars.
- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)
- 100% compatible with UE5 Skeleton Manny and Quinn
These bodies are not Metahuman bodies. They are our creations.
However they have exactly the same shape as the Metahuman's bodies.
So you can put this asset on your male or female Metahuman.
Supported Metahumans bodies:
Normal/Average - Underweight/Average - Overweight/Average
Normal/Tall - Underweight/Tall - Overweight/Tall
Normal/Short - Underweight/Short - Overweight/Short
DETAILS:
Male and Female bodies are included
This product supports Lumen for Unreal Engine 5.0+
The project has 4k textures, which can affect fps.
PBR Materials
All objects, textures and materials have their own names
Model is built to real-world scale
Units used: cm
Doesn't have Default names
Doesn't have NGons
Doesn't have Overlapping Vertices
Doesn't have Overlapping Faces
Doesn't have Overlapping UV Faces
Doesn't have Missing textures
Rigged:(Yes)
Rigged: to MH skeleton:(Yes) - ALL male and female Metahuman bodies
Rigged: to UE5 skeleton(Yes) - Manny/Quinn
Morph: (No)
Animated:(Demo)
Cloth Simulation (No)
Animation types (Root Motion/In-place):(No)
Number of characters: 20
Geometry
LOD 0
Vertices : 9,166
Polygons : 9,365
Texture Resolutions:
4096x4096 (Bodies, Clothes, Hair)
1024x1024 (Eyes)
Supported Development Platforms:
Windows:(Yes)
Mac:(Yes)
Important/Additional Notes:(No)