15 cars with very optimized geometry.
They look good with only 1.3-2.4k vertices and one material.
Best for background shots and mobile games, but detailed enough to be used in simple racing game.
Each car comes with:
Bus parking child blueprint
Number of Unique Meshes: 34 (15 static, 15 skeletal, 4 registration plates)
Collision: Custom collision
Vertex Count: 1300 - 2400
LODs: LOD0 to LOD3
Number of Materials and Material Instances: 21
Number of Textures: 68
1024 (cars), 2048 (bus), 512 (light beam), 256 (markings, plates)
Update 02/2021: Added Street Parking mode
Update 06/2021: Minor fix (random rotation)