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Async Level Load Plugin With Loading Screen

roy00227Games - 代码插件 - 2023/02/26

This plugin allows asynchronous level loading. It also comes with a loading screen widget.

  • 支持的平台
  • 支持的引擎版本
    5.1 - 5.3
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

I have made it private as there are no plans to update it.

GitHub

For those who want to use it, click here.


This is a plug-in made with reference to this video (UE4/UE5 How to async level load (with C++)).


UE5.1How to use AsyncLevelLoadPlugin


You can use the AsyncLevelLoad node by adding the scene components included in this plugin to your characters, player controllers, etc.

This node enables asynchronous level loading. So unlike the OpenLevel node, the loading screen never gets stuck.(It will stop when the level load ends and the level opens)


It also comes with a loading screen widget.


sorry

Observed an issue when loading levels with world partitions.

I'll update the plugin once it's resolved.


Update Ver1.1 (2023/03/23)

Added Async Level Load by Object Reference function that references a World soft object.

技术细节

Features:

・Asynchronous Level Loading

・Loading Screen


Code Modules:

・AsyncLevelLoad[Runtime]


Number of C++ Classes: 2

Number of Blueprints: 1

Network Replicated: No

Supported Target Build Platforms: Win64, Mac, IOS, Android, Linux, LinuxArm64, TVOS

Tested Target Build Platforms: Win64

标签

BLUEPRINTSLOADING SCREENLEVEL LOADUMGPLUGINSUSER INTERFACE