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AssetBuilder Tools

Solid Core Games - 2019/02/06

Align Actors in Editor using tools like in 3ds max

  • 支持的平台
  • 支持的引擎版本
    4.19 - 4.27
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Videos:

With AssetBuilder Tools you can easily align actors using simple tools like in 3ds max or Maya. Align objects in the selected sequence.

Also we added Measure Tool so now you can easily measure distance between objects, points etc.

Multidimensional Array gives you the option of setting up large areas in couple of clicks

Alignment based on object's bounding box so you don't need any preparation of your objects

Update (11.11.2020)

  • Support LODs in instanced meshes
  • Added scattering by surface
  • Fixing crashes
  • Improved stability


Update (19 March 2019)

  • Support Skeletal Mesh

技术细节

Features:

  • Align objects between each others
  • Simple creating bunch of objects with useful parameters (transform, rotate, scale)
  • Align objects in the selected sequence to fast changes position objects in a row
  • Array objects using spline
  • Follow mode for following the spline

Code Modules: AssetBuilder Tools (Editor)

Number of Blueprints: 0

Number of C++ Classes: 7

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: None (Editor-only)

Documentation: Link

Discussion: Thread

Important/Additional Notes: Source code included