IMPORTANT: If any problem is encountered during installation or while using the framework, feel free to contact us in our inbox. We will do our best to provide step-by-step support. We are also completely open to any feedback in regards to bug fixes, possible features and future updates. We are very set on making this one of the best plugins in the marketplace.
Documentation: Included in Plugin Files
ARCHITECT YOUR PROJECT LIKE AAA STUDIOS!
This framework offers you advanced movement mechanics implemented by Software Engineers and actual Gameplay Programmers from the get-go.
The features are highly optimized, follow the main coding practices in the industry and include:
ALL GAMEPLAY BEHAVIOR IS EXPOSED TO BLUEPRINT! No need to touch a single line of code!
Supported Engine Versions : 4.26.2 and 4.27
If you are using UE4.26, it is mandatory to update to UE4.26.2 as the previous versions have a Cable Component glitch which has been resolved with UE4.26.2 Hotfix "UE-107794 GitHub 7741 : Fix possible blueprint crash in CableComponent::SetAttachEndToComponent".
On the other hand, UE4.27 works perfectly fine.
Number of Blueprints: 9
Number of C++ Classes: 20
Network Replicated: NO
Animations: Placeholder only
Animation Type: In-Place (Physics-based)
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows