AesTargeting

Aesed - 11月 17, 2016
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This C++ plugin adds a Player Targeting component that can be attached to any Player Controller to add a simple way to lock-on to and focus any Actor.

  • 支持的平台
  • 支持的引擎版本
    4.13 - 4.21
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。
Preview: youtu.be/JBY5SgKYK9I
Setup Tutorial: youtu.be/b-cFrWSPFkE

This C++ plugin adds a Targeting and Player Targeting component. Simply attaching either of these components to a Player controller adds a simple way to focus and lock-on to any Actor with the included Targetable interface. The Player Targeting component includes extra features over the standard Targeting component that manipulates the Player's camera with various customizable settings. Tab-targeting, as seen in the example project, is easy to implement since each component keeps track of all targets with-in a specified range.

技术细节

Example blueprints included:
Character with some camera effects
Player Controller implementing the Player Controller Targeting Component
Basic Cube with interface
Character with interface
Widget utilizing the targeting component

C++ systems included:
Targeting Component
Player Controller Targeting Component
Targetable Interface

Intended Platform: Windows

Example Projects:
4.13
4.14
4.15