This plugin adds replicated Sprinting into Unreal Engine, using C++.
C++ is not required at all to use this plugin. It is however recommended that you have a basic understanding of Blueprint scripting.
Current Published Version: V1.0
This plugin adds:
Number of Blueprints: 3
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64