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Efficient Actor Pool Plugin for Unreal Engine - Fast + Reliable Object Pooling

X Games - 代码插件 - 2024/06/16

Optimize actor lifecycle management and improve gameplay efficiency with the Actor Pool Plugin for Unreal Engine, featuring seamless C++ and Blueprint integration, network replication support, and a complete multiplayer game demo.

  • 支持的平台
  • 支持的引擎版本
    5.2 - 5.4
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

📃Documentation 🎬Video 🎮Demo


The Actor Pool Plugin for Unreal Engine is designed to optimize actor lifecycle management, reducing performance overhead and improving gameplay efficiency. Seamlessly integrate with both C++ and Blueprints, this plugin supports network replication, making it ideal for multiplayer games. Customize actor properties and initialize pools asynchronously to avoid blocking the game thread, perfect for large pools. Choose from various pooling strategies to adapt to your game scenarios. Elevate your game's performance with the Actor Pool Plugin.

Additionally, the plugin includes a complete demo of a multiplayer network game to help you get started quickly.


To acquire the version compatible with UE4.25-5.1, kindly proceed with the purchase through the Unreal Marketplace. Upon completing your purchase, promptly forward your order ID via email to "[email protected]." Subsequently, we will diligently provide you with the comprehensive plugin package. We sincerely appreciate your comprehension of these constraints.

技术细节

Features:

  • Seamless Integration: Easily integrate the Actor Pool Plugin with your Unreal Engine project, supporting both C++ and Blueprints.
  • Blueprint Support: Utilize within Blueprints, perfect for non-programmers.
  • Network Replication Support: Ensure effective actor pool functionality in multiplayer games.
  • Efficient Management: Reduce performance overhead by managing reusable actors.
  • Customizable Properties: Configure actor properties for flexible, context-specific behavior.
  • Asynchronous Initialization: Avoid blocking the game thread with asynchronous pool initialization.
  • Pooling Strategies: Adapt to various game scenarios with customizable pooling strategies.
  • Complete Multiplayer Game Demo: Includes a full demo of a multiplayer network game to help you get started quickly.

Code Modules:

  •  ActorPoolManager

Number of Blueprints: 6

Number of C++ Classes: 8

Network Replicated: Yes

Supported Development Platforms: Win64

Supported Target Build Platforms: Development Editor