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UIWS - Unified Interactive Water System

egray.io - 2018/11/30

Drag and drop Interactive water bodies that simulate interactive ripples and interactive caustics. Waves interact with foliage. Works with any material.

  • 支持的平台
  • 支持的引擎版本
    4.20 - 4.27
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

UIWS is the leading solution for dynamic interactive water bodies in Unreal Engine 4. Beautiful unified interactive fluid, interactive caustic lighting, collision and damage handling and more! The plugin is super easy to use with almost no setup required; Simply drag, drop, scale, and play!

Trailer: https://youtu.be/ofmMdnL_xgI

Product Site: https://egray.io/uiws


You might also like: Unified Interactive Physical Foliage

Features:

  • Unified dynamic water body system.
  • Real-time fluid interaction with caustic reflection & refraction.
  • Automatically interacts with any object, mesh, or even particle effect.
  • Collision and Damage particle effect spawning out of the box
  • Works with any material
  • Designer friendly - easy to setup, no restriction on body scale or number. Just beautiful water for your game!
  • Easy to customize in editor or via blueprint.
  • Optional full manual control over all system via blueprint or c++ events and overrides
  • Underwater post processing
  • Well optimized for a wide range of target hardware
  • NEW - Spline River Support with falls
  • NEW - Custom Mesh surface support
  • NEW - Physical Ripple Reflection

技术细节

Code Modules: UIWS (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 5

Network Replicated: N/a

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, Android

Documentation: https://egray.io/uiwsdocs

Important/Additional Notes: If you need specific platform or version support get in touch!


4K Perf Test: https://youtu.be/W7zo-vSNgcY

Photorealistic Scene: https://youtu.be/-Xl18rsUE64

Playable Demo: https://egray.io/uiws/demo/




UIWS 1.7 out now!

https://egray.io/uiwsdocs/#ReleaseNotes

Contains numerous bug fixes and quality of life improvements.

Includes new features (beta): Spline river support and Custom Mesh support. 

Important to note that non-flat surfaces don't yet have support for caustics or auto interaction but I'm hoping to make this available in the future. See release notes for more info.