Basics Of Automotive Materials

SimpleMaterials - 2020/08/08
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A automotive shader with basic materials to get started

  • 支持的平台
  • 支持的引擎版本
    4.25 - 4.27
  • 下载类型
    资源包
    此产品包含各种虚幻引擎资源,可以选择性导入现有的项目。

This is a automotive based shader in which it has elements for almost every part of a vehicle needed. Its multiple shaders with a small amount of options so its not as difficult to understand.


Manipulate the instances versions of the materials to get the best outcome for your object.

技术细节

Features:

  •  Adjustable Instances
  •  Orange Peel and metallic flakes which can be blended together
  •  10 Basic materials for any vehicle
  • Chrome Materials
  • Glass Materials
  • Leather Materials

Number of Unique Materials and Material Instances:


- 10x4 Instanced Materials

- 10 Master Materials:

Metallic

Metallic Two Tone

Iridescent

Textured Surface

Gloss

Chrome

Leather

Carbon Fibre

Matte

Glass


Number of Textures: 14

Carbon Fibre

Imperfections

Leather

Dirt

Flake Normal

Grain Normal

2x Iridescent Hue

Peel

Texture Resolutions:

Carbon Fibre - 1024x1024 x2

Imperfections 2048x2048 x2 512x512x2 4096x4096

Dirt - 1024x1024

Flake Normal - 1024x1024

Grain Normal - 1024x1024

Iridescent Hue - 2x256, 256x2

Peel - 1920x1920