MiG-29 Fighter Jet: Sound System + Flight Model

SoundFX Studio - 2020/07/17

The MiG-29 Fighter Jet project contains all the necessary material to control the advanced flight model and reproducing the sounds of a twin-engine jet fighter aircraft. Revive your Russian MiG-29 Fulcrum Jet Fighter!

  • 支持的平台
  • 支持的引擎版本
    4.25 - 4.27
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

VIDEO PREVIEW | AUDIO PREVIEW | EXAMPLE PROJECT

Enable "MiG29SoundSystem" plugin and try our Example Project from Video Preview.


Fully implemented Fighter Jet Sound System and Advanced Flight Model of the MiG-29 jet for game developers.

  • Fully controllable 3d-model (keyboard, joystick, gamepad control)
  • Different sounds from different angles
  • Different sounds from different RPMs
  • Different sounds from different distance
  • Startup and Shutdown sounds
  • Cockpit sounds


The Unreal Engine Code Plugin based on C++ and Blueprints. It contains all the necessary material to control the advanced flight model and reproducing the sounds of a MiG-29 twin-engine jet fighter aircraft depending on engine RPM, jet speed, angles of view, and the distance from the aircraft to the camera. Perfect sound quality, optimal length and format. Revive your Russian MiG-29 Jet Fighter ⚡

技术细节

Code Module: MiG29SoundSystem (Runtime Module)

Number of Blueprints: 5

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


HOW TO USE IT WITH OUR READY-MADE SCENE AND FLIGHT MODEL: VIDEO

  • Enable "MiG29SoundSystem" from Installed and "Windows RawInput" from Built-In plugins from "Edit > Plugins". Restart UE4
  • Open Example Project
  • FLY!!!


HOW TO USE OUR SOUND SYSTEM WITH YOUR FLIGHT MODEL: VIDEO


Check FlightModel_BP and Sounds_BP Actor Components in the Plane_BP to adjust Plane and Sound settings.


You can find all plugin content in Content Browser. Make sure the checkboxes Bottom right of the "Content Browser > View Options > Show Engine Content" and "Content Browser > View Options > Show Plugin Content" are checked.