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Assets Cleaner - Project Cleaning Tool

The Tool Shed - 9月 20, 2019

Assets Cleaner automatically finds and list unused assets in a project, and allow direct operation from the tool (move, delete...). Keep your project and build size small, and avoid wasting time migrating assets to clean projects up!

  • 支持的平台
  • 支持的引擎版本
    4.23 - 4.26
  • 下载类型
    引擎插件
    此产品包含一款代码插件,含有预编译的二进制文件以及与虚幻引擎集成的所有源代码,能够安装到您选择的引擎版本中,并根据每个项目的需求启动。

Assets Cleaner is a simple tool that quickly lists unused assets in a project and allows direct management from the tool, helping keep your project clean and lean by easily finding and removing unused assets.

Video Overview


When a project has been in development for a while, or after a period of prototyping, it is common to have a lot of assets that are not used anymore.

These assets are taking up disk space, slowing the editor and build times down, and affecting build size.


Are you tired of having to manually migrate assets over to a new project whenever you want to delete assets you no longer use?

These days are over! Assets Cleaner takes care of it for you!


Requires UE 4.23 (or higher)

Update 1.07: Loading bar/Cancel button on delete assets, allows canceling if editor looks frozen

Features:

Scan and list Unused Assets

See Assets disk size

Easily browse the list with Filters (name, type, folder), and columns sorting (name, type, folder, size)

Manage assets directly from the tool:

  • Find in Content Browser
  • Find on Disk
  • Edit Assets
  • Delete Assets (using the editor's Delete Assets window)
  • Move Assets
  • View selected assets in the Reference Viewer graph to have a nice graph view of all references and dependencies
  • View selected assets in the Size Map to have a visual representation of disk space usage in selected assets

技术细节

Requires UE 4.23 (or higher)

  • Code Modules: Editor Module "AssetsCleaner" 
  • Number of Blueprints: 6
  • Number of C++ Classes: 5
  • Network Replicated: No
  • Supported Development Platforms: All Platforms
  • Supported Target Build Platforms: Editor Only


Documentation

Forum Support Thread


Important/Additional Notes:

  • This tool uses the editor's delete window to delete assets. This is the safest way to delete assets.

Please note the editor's delete window is notorious for being slow when trying to delete a lot of assets at once (it loads them first), this is an editor problem, not a Assets Cleaner problem.

Latest update adds a progress bar/cancel button to manage that issue

  • Warning message shows up when unused redirectors are found, with a step by step guide on how to fix Redirectors in the Content Browser. It is recommended to fix up redirectors before using the tool.
  • This tool requires the plugin "AssetManagerEditor" (part of Unreal editor) to be enabled (it is by default) to load successfully.
  • It is not recommended to use the custom blueprint functions that come with this plugin (found in the AssetCleanerPlugin section), as they are meant for the plugin's internal use only and support is not provided for those.