High detailed atmospheric modular house.
Super fast and easy to customize. Change your house from new and clean to old and worn with a single click. Build houses without the hassle of searching and drag & dropping house building meshes into map. Premade construction blueprints lets you change between meshes quickly and effectively.
Please note: If you use default first person character, adjust character's Capsule Radius to 45 or lower to be able to walk through doorways. Maximum Loop Iteration Count needs to be set 2 000 000 for BP_Material_swapper to work correctly on demo scenes.
Number of Unique Meshes: 676
Collision: Yes, automatic and custom
LODs: For high triangle count objects only.
Number of Materials and Material Instances: 8 Materials, 219 Material instances
Number of Textures: 608
Texture Resolutions: Mostly 2k and 4k, few from 256 to 1k
Supported Development Platforms:
Maximum Loop Iteration Count needs to be set 2 000 000 from project settings for BP_Material_swapper to work correctly.