DESCRIPTION:
- The purpose of the research and development is to allow users to implement certain functions conveniently and quickly.Each material does not need to contain a large number of nodes.
- Modular materials will be helpful for both personal works and project applications, and can help beginners understand how functions are implemented.
- All assets are licensed under a Creative Commons Attribution and are presented in images, videos, and demos, with textures and materials modified for demonstration purposes.The Demo does not contain the assets and textures of megascans.
- Demo video contains modified third-party assets. You can find similar textures on the following websites.
- https://quixel.com/megascans
- https://polyhaven.com/textures
- https://noisecreater.com
- The package only includes material functions, not demo scenes.
- Examples and demonstrations of all functions in the in-engine demo level package.
- If you have any questions, please contact me as soon as possible.
How to use:
- 1. First open the example level to view the effects of each function.
- 2. Go into the material of the mixed effect to see how the functions are connected.
- 3. Freely combine functions according to your needs in your own scenario to obtain effects.
- 4.If you want to learn some of these features, you can quickly find the feature and browse them.
Features:
- Simple and easy to use
- Quick results
- able to learn
- Custom effects
Current Version:V1.3
Update History:Here
V1.2 version Updates Video Links:Youtube
V1.1 version Updates Video Links: YouTube Bilibili
V1.0 version video: Youtube Bilibili
Future updates:
- Optimize existing material functions
- More combined material functions
- Stylized material functions