A suite of tools, material shaders, folder structures, naming conventions and plugins for DCCs (blender/rhino/maya) designed to streamline the UE filmmaking process
5.4 update: The plugin will be updated to 5.4 in the coming weeks, I am working on a few bug fixes and visual updates. At the same time 5.3 will get some UI updates.
The editor VR mode will be removed in the 5.4 update and I will be testing the new editor vr scouting setup to determine if I would like to make a layer on top of that with the features from the OVFP editor VR mode.
www.openvirtualfilmproject.com
https://www.youtube.com/channel/UCgoRQJcTxzqW9ID9onbNsFA
This plugin provides several core functions:
Swappable Parent Materials
DCC to Unreal Bridge Python Plugins
Version 2.0
Tutorial playlist: www.youtube.com/playlist?list=PLVCFA0tGjAXMjwvur9DCppwB-IJjizx9d
Trello board for development: www.trello.com/b/iogFF7xe/open-virtual-film-project
Bugs/Feature Requests: www.openvirtualfilmproject.com/about
Github Source Code: https://github.com/ACaesuraIsStillMusic/Open-Virtual-Film-Project
Requires the following non-default settings:
Requires the following plugins:
Code Modules:
Number of Blueprints:
Number of C++ Classes: 2
Network Replicated: no
Supported Development Platforms: win64, win32