Z LockOn

Average Rating:  
X Rating Failed

Z LockOn is an auto targetting system seen in such games like the Legend of Zelda and Kingdom Hearts.

  • Supported Platforms
  • Supported Engine Versions


Preview: https://www.youtube.com/watch?v=U2O2-iKejVA

Z LockOn is an auto targeting system seen in such games like the Legend of Zelda and Kingdom Hearts. It allows you to lock on to a target, whether it's an enemy or an NPC, and get the best view of them, especially during combat. An absolute essential for any third person action game/RPG.
- Easy Installation
- Soft and hard lock on states
- Switch between targets to the character's left or right, using the analog stick on a gamepad or a button on the keyboard/mouse/gamepad
- Smooth camera transitions between targets
- Works with any third person UE4 game, Blueprint or C++
- Essential addition for any RPG or third person action game

Technical Details

Number of Blueprints: 3

Network Replicated: No

Engine Compatibility: 4.15, 4.16, 4.17, 4.18, 4.19

List of Features:

- One button camera lock on to enemy or NPC targets

- Switch between targets on the left or right of the player with a button press or a flick of an analog stick

- Easy installation

- Fully customizable

Intended Platforms: Windows

Other Supported Platforms:

Support Thread - https://forums.unrealengine.com/showthread.php?146528-RELEASE-Z-LockOn-Third-Person-Lock-On-System-for-Action-RPGs

Documentation - https://docs.google.com/document/d/1ZV7FVYg7WFmhkIzqJWzFapG5DjMQuyp5VkQQbtiacpg/



Previous Next
  • Edit
  • Preview
  • Help
Login to comment
X Report this Comment
X Attention

X Edit this Comment
  • Edit
  • Preview
  • Help
X Remove this Comment

Are you sure you want to remove this comment?

X Attention