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Animated Character with 70 animations, 28000 triangles, 5 texture (body, head, armor, ammo, weapon). 4 LOD stages.
Animated Character with 70 animations, 28000 triangles, 5 texture (body, head, armor, ammo, weapon). BaseColor, Normal, roughness, metallic and emissive maps included.
4 LOD stages: LOD0: 28130, LOD1: 22660, LOD2: 13900, LOD3: 5043,
ALL animations needed for modern FPS games!
NOTE: Background models from images and video are NOT INCLUDED with this character.
Textures are 2048*2048px.
Hit_2, Hit_head, idleStand, idleStand_02, idleStand_LookAround, idleStand_Still, idleToSit, jump, JumpFromRunSlow, Prone_forward, Prone_Idle, Prone_rollLeft, Prone_rollRight, Prone_Shot, Prone_Shot_Spray, proneToAlert, proneToCrouch, Roll, Run_Aim, runSlowAim, runSlowRifleLow, Salute, Sit_Idle, SitToIdle_02, Walk, Walk_Aim, Walk_Aim_Bckwrd, Walk_Aim_left, Walk_Aim_right, AaaTpose, alert_grenade_02, alert_idle, alert_idle_Search, alert_reload, alert_Shot_around, alert_Shot_Single, alert_Shot_Spray, alert_Sign_1_enemy, alert_Sign_2_enemy, alert_Sign_3_enemy, alert_Sign_4_enemy, alert_Sign_10_enemy_02, alert_Sign_ColumnFormation, alert_Sign_CrouchOrGOProne, alert_Sign_GO, alert_Sign_you_GO, alert_to_prone, Crouch_idle, Crouch_idle_02, Crouch_idle_Search_02, Crouch_Shot, Crouch_Shot_around, Crouch_Shot_Spray, Crouch_Sign_1_enemy, Crouch_Sign_2_enemy, Crouch_Sign_3_enemy, Crouch_Sign_4_enemy, Crouch_Sign_10_enemy, Crouch_Sign_ColumnFormation_02, Crouch_Sign_GO, Crouch_to_prone, Crouch_WalkBack, Crouch_WalkForw, Crouch_WalkLEFT_Rifle_Low_02, Crouch_WalkRIGHT_Rifle_Low, Cruch_reload, Death_1, Death_2, Death_3, hit
Scaled to Epic Skeleton: Yes
Rigged to Epic Skeleton: Yes
Number of Characters: 1
Vertex Counts of Characters: 28000
Texture Resolutions: 2048x2048
Number of Animations: 70
Animation Types: In-place
Supported Development Platforms: All
Supported Target Build Platforms: All
Important/Additional Notes: 4 LOD