WW2 M1Garand

Hun84 -
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It is the M1Garand gun used in World War II.

  • Supported Target Platforms
  • Supported Engine Versions
    4.19-4.21

Description


This content does not provide first-person game settings and demos that were previously available.


OverView : https://youtu.be/ln273aisDZQ

This package has designed as a series of gun models in the second World War, such as an M1Garand (USA).

It inclues an animation of the gun, arms for play, VFX effects (flash of fire, bullet shells), sound effects.

Also there are an editional type(possible to use all the devices in the gun), a partial use type and the skeleton included type. These types are so useful in VR mode.

Another series and extra animations will be updated soon!

Animation List 

Fire , Reload, Equip, Aim, Put In, Out, Jump, Run, Idle

Technical Details


Features: (Please include a full, comprehensive list of the features of the product)

  • You can change value of roughness, metallic, and Normal
  • 2 kinds of basic settings and animation settings
  • Includes sound effects for shooting
  • Includes the effect needed for shooting
  • 4K Textures


Texture Sizes: (please list resolutions for each texture)

  • Gun 4096 x 4096, resolutions 72 (Base Color, Roughness, Normal Map, Ambient Occlusion, Metallic)

 

Scaled to Epic skeleton: (No)

Collision: (No, automatically generated)

Vertex Count: M1Garand (10,191 Tris /9,085 Verts), Bullet( 3940 Tris /3323 Verts)

LODs: (NO)

Number of Meshes: Arms 1, Gun & Prop 16, Bullet 5

Number of Materials and Material Instances: Material (Master 1), Instances (Arms 1, Guns&Prop 1)

Number of Textures: Guns 3, Arms 3, HUD UI 3

Supported Development Platforms: (PC, Console)

Supported Target Build Platforms:(PC, Console)

Documentation: http://jhun84.tistory.com/

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