WW2 Kar98k

Hun84 -
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This is a Kar98k gun used in World War II.

  • Supported Target Platforms
  • Supported Engine Versions
    4.19-4.21

Description


Preview Video: https://youtu.be/Fx3BOwS_vgg

Overview: https://youtu.be/jIP1C39N7qI


This package was designed as a series of gun models in the second World War, such as a Kar98k (Germany). It includes animations for the gun, arms for play, VFX effects (flash of fire, bullet shells), and sound effects. Also, there is an additional type (possible to use all the devices in the gun), a partial use type and the skeleton included type. These types are so useful in VR mode. Another series and extra Animations will be updated soon!


Animation List: Fire , Reload, Equip, Aim, Put In, Out, Jump, Run, Idle

Technical Details


Features:

  • You can change value of roughness, metallic, and Normal
  • 2 kinds of basic settings and animation settings
  • Includes sound effects for shooting
  • Includes the effect needed for shooting
  • 4K Textures

Texture Sizes:

  •  Gun 4096 x 4096, resolutions 72 (Base Color, Roughness, Normal Map, Ambient Occlusion, Metallic)
  •  Bullet 1024 x 1024, resolutions 72 (Base Color, Roughness, Normal Map, Ambient Occlusion, Metallic)

Scaled to Epic Skeleton: No

Collision: No, Automatically Generated

Vertex Count: Kar97k (6,846 Tris /5,570 Verts), Bullet( 868 Tris /703 Verts)

LODs: NO

Number of Meshes: Arms 1, Gun & Prop 11, Bullet 6

Number of Materials and Material Instances: Material (Master 1), Instances (Arms 1, Guns&Prop 2)

Number of Textures: Guns 6, Arms 3, HUD UI 3

Supported Development Platforms: (PC, Console)

Supported Target Build Platforms: (PC, Console)

Documentation: http://jhun84.tistory.com/

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