Wetland Landscape

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Highly detailed 400 square kilometer photorealistic wetland landscape.

  • Supported Target Platforms
  • Supported Engine Versions


A 400 square kilometer landscape with tones of photo realistic detail: lakes, rocks, tones of plants and more. Viewable distance around the playarea is a 3600 sqkm vista. Automated landscape layer system with 4 paintable layers. Also included a procedural cloud shader with ground shadows and a scriptable wind system. Highres ground textures and automated layer detailing. All materials modular and highly tweakable, can easily be customized or extended.


  • 400 square kilometer playable area
  • 3600 square kilometer vista area
  • 4 paintable automated landscape layers
  • Procedural slope material
  • Highly detailed ground textures
  • (10) Rock, (59) Plant assets for detailing
  • Procedural water material
  • Procedural cloud material with ground shadows
  • Material wind system
  • Procedural ground rock and plant cover

Technical Details


  • Landscapes: 1
  • Background: 2
  • Bushes: 3
  • Grass: 25
  • Var. Plants: 18
  • Reed Plants: 3
  • Water Plants: 10
  • Ground Cover: 11
  • Rocks: 10
  • Ground Materials: 6

Physically-Based Rendering: Yes

Texture Size: The majority of assets use 4096x4096 base color, normal, and utility textures

Collision: Yes (automatically generated)

Vertex Count: 4000/1000/500 (rocks), 7000-50 (plants)

LODs: 1-3 Levels of LOD

Number of Meshes: 84

Number of Materials and Material Instances: 92

Number of Textures: 67

Min requirements for editing: Ram: 16GB, Video: GTX 1060

Intended Platform: PC

Platforms Tested: PC

Documentation Included: Online Documentation

For direct support join our: Discord Channel



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