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Highly detailed 400 square kilometer photorealistic wetland landscape.
A 400 square kilometer landscape with tones of photo realistic detail: lakes, rocks, tones of plants and more. Viewable distance around the playarea is a 3600 sqkm vista. Automated landscape layer system with 4 paintable layers. Also included a procedural cloud shader with ground shadows and a scriptable wind system. Highres ground textures and automated layer detailing. All materials modular and highly tweakable, can easily be customized or extended.
Physically-Based Rendering: Yes
Texture Size: The majority of assets use 4096x4096 base color, normal, and utility textures
Collision: Yes (automatically generated)
Vertex Count: 4000/1000/500 (rocks), 7000-50 (plants)
LODs: 1-3 Levels of LOD
Number of Meshes: 84
Number of Materials and Material Instances: 92
Number of Textures: 67
Min requirements for editing: Ram: 16GB, Video: GTX 1060
Intended Platform: PC
Platforms Tested: PC
Documentation Included: Online Documentation
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