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Easily slice up procedural objects in VR. The slicer has motion smoothing to reduce jitter inherent in VR controllers to allow for more accurate slicing. Included are several examples of Pseudo volumetric materials which give the appearance of real, solid 3D objects when sliced. Slicing is supported on nearly any solid mesh.
Number of Blueprints: 3 main Blueprints, 19 child Blueprints
Input: VR - Uses default template
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows