VR Slicer

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Slice up procedural meshes in VR

  • Supported Target Platforms
  • Supported Engine Versions
    4.20-4.21

Description


Easily slice up procedural objects in VR. The slicer has motion smoothing to reduce jitter inherent in VR controllers to allow for more accurate slicing. Included are several examples of Pseudo volumetric materials which give the appearance of real, solid 3D objects when sliced. Slicing is supported on nearly any solid mesh.


https://www.youtube.com/watch?v=uQ2sF-uJYUk&feature=youtu.be


Demo




Technical Details


Features:

  • VR Slicing - with smoothing
  • 3 slicer example objects (chefs knife, laser sword, and an axe)
  • 5 examples of slice-able objects (Egg, chocolate, wood block , coconut, and watermelon)
  • 1 example compound slice-able object (Table)

Number of Blueprints: 3 main Blueprints, 19 child Blueprints

Input: VR - Uses default template

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: https://drive.google.com/open?id=1K6OSdAtSRqPSd6AeoH1E5nd1EBxCcFqv

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