Preview Video :https://youtu.be/ludifnjlWL0
Voxel component features:
- SceneComponent Inheritance: You can place and attach voxel components at desired positions and angles.
- Various Construction Methods: Voxel components support StaticMesh, InstancedStaticMesh, DestructibleMesh.
- Collision support: Voxel components can set the voxel collision profile.
- Component tag support: A voxel component can set a component tag in a voxel at a specific mesh index.
Voxel editor features:
- 3D Guide: Displays the area currently being modified in the scene view and supports voxel modification.
- 2D Preview: Displays the area currently being edited in the detail view of the editor and can be modified directly.
- Voxel block assets are not included.
- The maximum number of Voxel blocks is SizeX * SizeY * SizeZ. Please keep as small a size as possible for performance.
Please read the document.
Number of Blueprints: 0
Number of C++ Classes: 5
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Important/Additional Notes: Voxel block assets are not included.