Voxel Builder

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Voxel Builder is a plug-in for making voxels easier. Create your own voxel characters and objects.

  • Supported Platforms
  • Supported Engine Versions
    4.16-4.18

Description


Preview Video :https://youtu.be/ludifnjlWL0


Voxel component features:

  • SceneComponent Inheritance: You can place and attach voxel components at desired positions and angles.
  • Various Construction Methods: Voxel components support StaticMesh, InstancedStaticMesh, DestructibleMesh.
  • Collision support: Voxel components can set the voxel collision profile.
  • Component tag support: A voxel component can set a component tag in a voxel at a specific mesh index.


Voxel editor features:

  • 3D Guide: Displays the area currently being modified in the scene view and supports voxel modification.
  • 2D Preview: Displays the area currently being edited in the detail view of the editor and can be modified directly.


Important:

  • Voxel block assets are not included.
  • The maximum number of Voxel blocks is SizeX * SizeY * SizeZ. Please keep as small a size as possible for performance.


Please read the document.

https://sites.google.com/view/voxel-builder-guide

Technical Details


Features:

  • Voxel
  • Voxel Editor

Code Modules:

  • Voxel
  • VoxelEditor

Number of Blueprints: 0

Number of C++ Classes: 5

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: https://sites.google.com/view/voxel-builder-guide

Example Project:

Important/Additional Notes: Voxel block assets are not included.

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