Unreal.js

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Javascript runtime built for UnrealEngine

  • Supported Platforms
  • Supported Engine Versions
    4.11-4.20

Description


Preview: https://www.youtube.com/watch?v=QDEy71oiHOg

Unreal.js is a plug-in which brings V8-powered Javascript into Unreal Engine 4.

Technical Details


Modules:

• V8 (Runtime)

• JavascriptUMG (Runtime)

• JavascriptHttp (Runtime)

• JavascriptWebSocket (Runtime)

• JavascriptEditor (Editor)

• JavascriptConsole (Editor)


Features:

• Powered by latest V8 (ES6)

• CommonJS modules

• Full access to the whole UnrealEngine API

• Free to subclass existing classes including blueprint

• Web-dev like UMG (Jade, pseudo-css, pseudo-angular.js, React)

• Live reload <br />• Communicate with outer world: REST(http), websocket, process(pipe), arraybuffer, ...

• Bridge API for editor extension

• Auto-completion for Visual Studio Code (auto-generated *.d.ts)

• Debugging within Visual Studio, Visual Studio Code, WebStorm, V8 Inspector and all IDE which supports V8 protocol

• Profiling supported by V8

• Dedicated Javascript console on UnrealEditor

• (Full) access to existing javascript libraries via npm, bower, ...


Platforms Tested: Windows, Mac

Intended Platforms: Windows, Mac

Documentation: https://github.com/ncsoft/Unreal.js/wiki

Example Project: https://drive.google.com/open?id&#61;0B8EsJUQpOkucRVJna3dEczJHN2M

Tags

JAVASCRIPT V8

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