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Communicate with your Unreal game using your web browser. Send and receive data, build web pages using html, css, js and more.
UWS or Unreal Web Server is a web server written directly in C++ for the Unreal Engine. Using UWS, we can expose functions of the Unreal Engine over the network in a RESTful way. Possibilities are unlimited: controlling characters from a web page, making a companion app for smartphones, generating live analytic reports, externalizing unit test and integration test management, etc.
Number of Blueprints: 0
Number of C++ Classes: 8
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Overview video: https://www.youtube.com/watch?v=UbKHEtIlGx4
Important/Additional Notes: Please note UWS does not run in game thread, therefore you can't update some game variables in UWS callbacks. You must update a local variable and the do the job in the blueprint tick.
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