Underground Caves and Bunker

Average Rating:  
X Rating Failed

Underground Cold War Era Base retrofitted for current year. This project includes everything pictured with all assets, materials, and vfx created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

  • Supported Platforms
  • Supported Engine Versions
    4.12-4.20

Description


Underground Cold War Era Base retrofitted for current year.
This project includes everything pictured with all assets, materials, and vfx created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

Technical Details


Includes:
- Over 100 mesh assets
- Master material setup that control the majority of all props and models within the room
- Master material on all tiling surfaces to control dirt, wetness, and a secondary texture set
- Material setups such as fog and lighting rays
- Blueprint for easy light rig setup
- Multiple Look Up Tables (LUTs)
- Wire Splines for cords and cables
- Grunge and Decay Decals
- Cinematic Post Processing
- Glass materials
- Tilable texture sets for concrete, damaged concrete, stained concrete, dirt, rocky dirt, sandy dirt, footprint dirt, and many more.

Physically-Based Rendering: Yes
Texture Size : 90% at 2k Texture size, 10% at 1k or below
Collision: Auto Generated
LODs: NA
Number of Meshes: Meshes- 155
Number of Materials and Material Instances: 122
Number of Textures: 309
Intended Platform: Xbox, Playstation, Linux, Windows, iOS, etc
Platforms Tested: Windows
Documentation Included: Yes
Living Webdoc here: drive.google.com/open?id=10gxwcTESrPzxmmRTEomkoqU4uVc-B66qngvV1J7jIP4
Important\Additional Notes: Please email cmc444@gmail.com for questions, comments, or concerns.

Comments

!

Previous Next
  • Edit
  • Preview
  • Help
Enter
Login to comment
X Report this Comment
Report
X Attention


close
X Edit this Comment
  • Edit
  • Preview
  • Help
Update
X Remove this Comment

Are you sure you want to remove this comment?

Remove
X Attention