Ultimate Door Collection

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PBR materials + Rigged/Animated Doors with multiple skin variations

  • Supported Target Platforms
  • Supported Engine Versions


Sketchfab Model <--- A sample of 6 doors from this collection





This is a set of 19 different doors. Each door comes with several different skin variations.

Each door comes with a clean skin with minimal dirt / scratches and also a set of worn skins with some edge wear.

All materials are PBR configured (made in Substance Painter) and include base/metal/rough/normal textures.

The metal / roughness texture is a combined texture with the red channel = metalness; green channel = roughness. This is done to save texture memory.

Each door is rigged to open and close properly. The door handles are also rigged and include an animation that shows the handle being operated. Some of the doors also have locks that can be animated.

All doors come with custom collision models that are simple and accurately cover the door and door frame.

This asset pack was made using UE 4.20 but it should work on any version since the door Blueprints use very standard nodes.

Technical Details


  • Rigged and animated with fully adjustable open/close animations and door handle operation animation
  • Multiple skin variations for each door model 

Texture Sizes: All Textures are 2048x2048

Scaled to Epic Skeleton: Yes

Collision: Yes, Custom Made

Vertex Count: Triangle counts range from 600 --> 1600. Vertex count range from 1,000 --> 2,400

LODs: Each door comes with 3 levels of LOD

Number of Meshes: 33

Number of Materials and Material Instances: 61

Number of Textures: 182

Supported Development Platforms: PC

Supported Target Build Platforms: PC

Documentation: None



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