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Create animations in a matter of seconds for your Actors, SceneComponents, Materials, UMG widgets or pretty much anything you like, either in Blueprints or C++.

  • Supported Target Platforms
  • Supported Engine Versions


TweenMaker is an easy to use animation system for Blueprints and C++. It allows you to create animations in just a few seconds without needing almost any setup.

Preview video:

Example project executable (does NOT require the plugin. It was built with version 4.19 for Windows 64 bit):

Example project (4.20):

Example project (4.21):


Animate Actors, SceneComponents, Materials and UMG widgets or create custom Tweens that will animate the UObjects of your choosing!

The following types are supported, with 41 easing functions: Move, Rotate, Scale, FollowSpline, RotateAroundPoint and more. Check out the documentation for the complete list.

Technical Details

Update version 1.1

[ADD] Added support for version 4.21

[FIX] Fixxed a rare bug that occurred when using the C++ side of the plugin


  • Create animations in seconds anywhere, both in Blueprints and C++.
  • Over a dozen types of animations are supported, with the possibility of creating custom ones.
  • Easily compose Tweens together to create more complex animations: append Tweens to other Tweens in order to create sequences, or join them to play them in parallel. Or mix the two!
  • Full callback and collision support: execute custom behaviours when animations start, update, end or the target object hits/overlaps something.
  • Choose among 41 easing functions for your animations.
  • A dozen helper methods will help you manage the created Tweens.
  • The plugin efficiently handles thousands of Tweens being created and updated at the same time.
  • The plugin was designed to exploit the best features of both Blueprints and C++, in order to reduce the amount of work.

Number of Blueprints: 1

Number of C++ Classes: 24

Network Replicated: No

Supported Development Platforms: Win32, Win64, Mac, iOS, Android, Linux, HTML5

Supported Target Build Platforms: Win32, Win64, Mac, iOS, Android, Linux, HTML5




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