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Create animations in a matter of seconds for your Actors, SceneComponents, Materials, UMG widgets or pretty much anything you like, either in Blueprints or C++.
TweenMaker is an easy to use animation system for Blueprints and C++. It allows you to create animations in just a few seconds without needing almost any setup.
Preview video: https://www.youtube.com/watch?v=SlmdLCzao6U&feature=youtu.be
Example project executable (does NOT require the plugin. It was built with version 4.19 for Windows 64 bit): https://drive.google.com/file/d/1IgZZmF_-TflHxl_bmR6VZr3MLN4tccDW/view
Example project (4.20): https://github.com/FrancescoDesogus/TweenMakerExampleProject/archive/4.20.zip
Example project (4.21): https://github.com/FrancescoDesogus/TweenMakerExampleProject/archive/1.1_4.21.zip
Animate Actors, SceneComponents, Materials and UMG widgets or create custom Tweens that will animate the UObjects of your choosing!
The following types are supported, with 41 easing functions: Move, Rotate, Scale, FollowSpline, RotateAroundPoint and more. Check out the documentation for the complete list.
Update version 1.1
[ADD] Added support for version 4.21
[FIX] Fixxed a rare bug that occurred when using the C++ side of the plugin
Number of Blueprints: 1
Number of C++ Classes: 24
Network Replicated: No
Supported Development Platforms: Win32, Win64, Mac, iOS, Android, Linux, HTML5
Supported Target Build Platforms: Win32, Win64, Mac, iOS, Android, Linux, HTML5