TreeView for UMG

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TreeView for UMG is a Slate based UMG Widget that lets you design TreeView Controls for your game. Style and modify the appearance of your TreeView the way you want.

  • Supported Platforms
  • Supported Engine Versions


TreeView for UMG lets you create your own customizable TreeView. You can either manually set up the tree nodes in your UMG designer , or you can use the TreeView Widget instance to create and link nodes programmetically, directly from your widget blueprints. Apart from default TreeView style , you can also completely customize how each row of your widget would look like, by adding your own user defined widget blueprint on specific rows within the tree.

Technical Details


  •  Design your TreeView at Compile time or Runtime.
  •  Handle events on Selection Change , Expansion Change , and Row Generation of your treeview.
  •  Completely customize the look of your treeview by adding your own widgets as rows.
  • Have full control over how you want your treeview to get expanded or collapsed. Customize style parameter or create your own style from scratch..

Code Modules:

  •  Module - TreeViewControl , Module Type - Developer

Number of Blueprints: 7

Number of C++ Classes: 14

Network Replicated: (Yes/No) No

Supported Development Platforms: Windows , Mac, PS4 , Xbox One , Oculus , SteamVR / HTC Vive

Supported Target Build Platforms: Windows , Mac, PS4 , Xbox One , Oculus , SteamVR / HTC Vive

Video Tutorial :



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