TPS Character System

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Complex product consisting of weapons system, player's camera, locomotion and multiplayer logic.

  • Supported Platforms
  • Supported Engine Versions
    4.18

Description


Promo Video

Update 1.1 Video


Weapons System

  • Recoil. Support different pictures of weapons recoil.
  • Spread. Fully customizable weapons spread.
  • Damage System. Сan be customizable depending on range of hits.
  • Weapon Direction System. System controls rotation of weapon and angles for aim offset. Weapon will always look where a sight is aimed.
  • Various Weapons Types. Support auto, burst, single and autosingle weapons types.


Character Locomotion & Cover System

  • Character Locomotion States. Support main states of locomotion: walk, sprint, crouch, minizoom, death.
  • Covers. Support climb and jump over of low covers.
  • Special Character State “Near Wall”. This state solve the problem of shooting from jamb of wall.


Player's Camera

  • Camera Modes. The player's camera has many modes for different states of a character.
  • Camera Modes Transition. When changing a character's state, a camera changes between modes. To configure a transition, use Сamera Modes Transition feature, which determines a speed and smoothness of a transition.


Supported full network replicated of all systems. Based only on blueprints.

Updates Info

Email: gameparts.main@gmail.com

Technical Details


This project uses the Animation Starter Park by Epic Games. It also uses sound and SFX from Shooter Game Template.

List of Features:

  • Weapon Shooting and Reload Main Logic
  • Weapon Recoil & Recovery Recoil
  • Weapon Spread
  • Weapon Damage
  • Weapon Target & Weapon Direction
  • Simple Sound System
  • Camera Modes
  • Camera Modes Transition System
  • Camera Shakes System
  • Character Locomotion States: idle, walk, sprint, crouch, mini zoom
  • Climb and jump over low covers
  • Basic Player's HUD
  • Dynamic Crosshair
  • Anim Death and Respawn
  • Various Weapons Types
  • Front Checker System


Supported Development Platforms: PC

Supported Target Build Platforms: PC

Documentation: Included in the pack (Content\TPSCharacterSystem\Guide)

Number of Blueprints: 6

Number of Actor Components: 3

Number of Animation Blueprints: 1

Number of Characters: 1

Input Mappings: Gamepad, Keyboard, Mouse

Network Replicated: Yes

Number of Widget Blueprints: 1

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