Top Down Shoot 'Em Up Template

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A complete template for creating top down, on-rails shoot em up games.

  • Supported Target Platforms
  • Supported Engine Versions



This affordable package contains all you need to create most types of Shoot 'Em Up genre games!

Suitable for use as a base for adding your own mesh, material, sfx, and music assets.

Technical Details


  • Player controls main spaceship with health and lives
  • Player spaceship can fire bullets that damage enemy ships
  • Enemy ship spawn positions, movement path, health and fire rate can be easily set
  • Enemy ships can fire at player or fire at specified directions
  • Player and enemy bullet damage output can be set
  • Score is saved permanently to a high score list upon game over
  •  Main menu, pause menu and options menu
  •  HUD that displays health, lives, score and a live updated minimap
  • Difficulty options
  • Option to switch between mouse, keyboard, or controller aiming
  • Aiming can be altogether disabled
  • Camera and player ship will autoscroll. Camera moves along a spline path.
  • Camera path direction can be changed to move up, down, left or right.
  • Autoscroll speed can also be altered
  • PowerUps are dropped by enemy ships
  • Health pack pickups can be placed in levels

Watch the gameplay demo video for a demonstration of all these features!

Number of Blueprints: 13 Blueprint Class & 5 Widget Blueprints

Input: Gamepad and Keyboard & Mouse

Network Replicated: No

Supported Development Platforms: Desktop, Windows 10

Supported Target Build Platforms: Windows 64bit

Engine Compatibility: 4.20

Extra notes: Spline nodes can be duplicated by holding "Alt" and clicking & dragging. Actor settings such as enemy health can be edited in the detail panel within each scene. "Tab" opens pause screen menu.



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