The Turrets

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The Turrets is the ultimate collection you can have when you want to create Turret warfare

  • Supported Target Platforms
  • Supported Engine Versions


This is a big package that contains 2 types of Turrets with interchangeable heads.

You will be able to Shoot, Burn, explode, and vaporize your enemies and friends with these massive high detailed turrets. They can be constructed, destroyed, or simply shut-off during gameplay and are fully replicate-able.

With many adjustable options like Target type and turret head, you can customize them anyway you see fit!

Technical Details




  •  4 Main Blueprints (TurretBase, Placeable TurretBase, ControleUnite, PlaceableTurret Builder) and with 6 secondary Blueprints(Base Head, Gun Head, Flamer Head, Missile Head, Laser Head and Turret Controle Unit)
  •  4 Environment Blueprints (Container, Light Big, Light Small, Target)
  • 4 Projectiles (Bullets, Bullet Shells, Missiles, Missile Caps)
  •  High quality meshes with either 2 or 4K textures
  • Many Particle Effects like Bullets, Flames, Explosions, and Lasers
  • 2 Example maps
  • Many Audio samples
  • Test Gun Blueprint to destroy the turrets with.

Number of Blueprints: 25

Input: For now F Key & LMB and RMB but can be easily replace in BP

Network Replicated: Yes

Supported Development Platforms: Mac, Windows, Linux

Supported Target Build Platforms: Windows and Mac (tested) but should work on all

Documentation: Link

Important/Additional Notes:

  • The Turret Meshes have Unreal generated LOD
  • All Variables are set to replicate but Laser Color is Particle Parameter and that does not replicate so if you want multiple laser colors during multiplayer i advice to duplicate the Laser particle.
  • The Turrets have not been tested on all platforms but they should be able to work on all. Mobile will be a bit harsh



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