The Great Marsh

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A foggy stretch of road somewhere in Eastern Europe

  • Supported Platforms
  • Supported Engine Versions
    4.20-4.21

Description


An environment situated somewhere in the remoteness of Eastern Europe filled with fog, wind, and water.

Technical Details


Video: https://youtu.be/Nzc8yg8JebM


Features:

  •  Spline Based telephone placement with random mesh selection and rotation, includes automatic cable attachment
  •  Spline based guard rail system for road
  • Includes sounds, particles, blueprints, materials, meshes, textures, and the demonstration map shown in the pictures

Texture Sizes:

  •  1024x1024 - 4096x4096


Collision: Yes, auto generated in editor

Vertex Count: 24 - 33076

LODs: Yes, auto generated in editor

Number of Meshes: 71

Number of Materials and Material Instances: 60

Number of Textures: 142

Supported Development Platforms: PC, PS4, Xbox One

Supported Target Build Platforms: PC, PS4, Xbox One

Important/Additional Notes: Please enable DFAO in project settings for proper lighting and shoreline generation.

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