Texture Utils

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Automatically set compression settings based on postfix in texture name.

  • Supported Target Platforms
  • Supported Engine Versions


Plugin which allows you to specific compression settings for import textures, based on their names.

Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

  •  Sets Compression settings based on texture name

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

  •  TextureUtils (Editor)

Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: (Yes/No) No (Editor Only)

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: N/A (Editor Only)

Documentation: In Project Settings navigate to Plugins | Texture Utils settings and simply add new elements.

Example Project:

Important/Additional Notes:



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