Swan

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This is a semi realistic 3D model and animations of a Swan.

  • Supported Platforms
  • Supported Engine Versions
    4.12-4.18

Description


Demo video: https://youtu.be/-W625ZZxGnY

Animations and 3D model of a Swan are the main contents of this asset.
A demonstration is ready with a character that repeats flight to the
landing point, the behavior of walking or swimming.
(Blueprints/BP_SwanRandomBehavior).
In the demonstration you can also use an operable
character(Blueprints/BP_SwanThirdPersonCharacter).
The feet of these characters are grounded at the correct position and
angle with respect to the ground by using two bone IK and animation curves.
An approach run is necessary for these characters to take off like a
real swan.
In order to express the bend of flight feathers, two bones were used per
flight feathers.
Hence the number of bones became many(bones count:228).
Please be careful if your environment is limited in the number of bones.
FBX files are contained in Swan/FBX folder.
BP_SwanThirdPersonCharacter uses the skeletal mesh
Swan/Characters/Mesh_MuteSwanHighPoly.
BP_SwanRandomBehabior uses the skeletal mesh
Swan/Characters/Mesh_MuteSwanlMiddlePoly.
How to use BP_SwanRandomBehavior:
1. Place the BP_SwanLandingPoint in the scene as many as you like.
2. Place the BP_SwanRandomBehavior in the scene as many as you like.
Then BP_SwanRandomBehavior repeats fly toward to LandingPoint, the
behavior of walking or swimming randomly.
BP_SwanThirdPerson operation method:
wasd or arrow: walk
r+(wasd or arrow): run
r+(wasd or arrow)+f: take off
wasd: up speed and turn speed change
arrow: forward speed and turn speed change

Technical Details


Scaled to Epic skeleton :No
Rigged:Yes
Rigged to Epic skeleton:No
Animated:Yes
Number of characters:1
Vertex counts of characters:
Mesh_MuteSwanHighPoly:27206
Mesh_MuteSwanMiddlePoly:7261
Mesh_MuteSwanLowPoly:2046
Texture Resolutions:
Tex_MuteSwan.png(Base color):4096x4096
Tex_MuteSwanN.png(Normal):4096x4096
Tex_MuteSwanM.png(Opacity mask):2048x2048
Tex_MuteSwanR.png(Roughness):1024x1024
Number of Animations:84
Animation types:both(84 Animations+19 root motion variation of walk and run)
Engine Compatibility:4.12-4.16
Intended Platform:Windows, OS X
Platforms Tested:Windows
Documentation Included:No
Important Additional Notes:The number of bones is 228.
Intended Platform:Windows, Mac

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