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Supermarket interior is a highly optimized asset for any VR, AR projects, games, mobile games, presentations, animations and more.
Thanks to ideal low-poly models with optimal lightmaps UVs and minimal pixel textures, it can work on any modern mobile devices.
One main texture makes it easy to change the color solution of the entire interior.
Demo scene with lightmaps 18x2048(Lightmass)
Number of Meshes: 162
Number of Materials: 1 main meterial, 4 additional
Number of Textures: 1 main texture 4096x4096(can be changed 1024x1024), 1 animation texture(256x256)
Collision: Auto Generated
All objects have two UVs, for lightmap
All brands is fake or abstract
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