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This plugin enables the use of substance files in UE4, taking texturing to the next level.
The Substance plugin enables the use of Substance files directly in UE4. Creators of games, applications, and virtual experiences can use all the power of Substance to deliver a unique experience to the final user:
Productivity: In-engine look development and texture aspect tweaking
Reduction of texture file size on disk: Faster downloads and happier players who don’t need to wait days before playing the new game or having a new experience.
Dynamic texturing: Runtime modifications and tweaking of Substance textures and materials.
NEW in the Substance plugin: In-engine access to a Substance Source library stocked with PBR materials for any project! Browse Substance Source in-app to choose from over 1000 high-quality tweakable and export-ready 4K materials with presets and push your creations to the next level.
The runtime component of the plugin works for Windows and Mac builds. When it comes to offline editing, the Substance plugin works for any platform.
Substance in UE4 tutorial series: Video: https://www.youtube.com/watch?v=T9_E1kBP9S8&list=PLB0wXHrWAmCyvb0TsSFb3UunisJHcGcuq
Substance in UE4 forum thread: Video: https://forum.allegorithmic.com/index.php?board=23.0
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