StylizedSky - Day/Night

hdev -
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A simple drag and drop stylized sky solution

  • Supported Target Platforms
  • Supported Engine Versions
    4.20

Description


Video:

https://www.youtube.com/watch?v=2ocfG72mQ4M


This Blueprint system allows you to easily drag and drop a full stylized day/night system with cloud cover and lighting.


Easily change the time of day through function calls or variables, adjust the cloud cover, and more.


Cloud cover visuals adjustable via Material instance, along with color curves to change sky colors for custom scenes. Sample level is included to see default usage.


Upcoming:

Support for previous engine versions (4.18, 4.19).


Support:

Support is available: 9am - 5pm Mon-Sat.

hdev.assets@gmail.com

Technical Details


Features:

  • 2 Static Meshes - SkySphere (760 Tris) - CloudDome (380 Tris)
  • Material - SkySphere_M
  • Base pass shader w/o light map: 66 instructions
  • Base pass vertex shader: 32 instructions
  • Texture samplers: 0
  • Material - CloudDome
  • Base pass shader w/o light map: 151 instructions
  • Base pass vertex shader: 35 instructions
  • Texture samplers: 2
  • 2 Material instances
  • 5 Color Curves
  • 1 Float Curve
  • 1 Level
  • Lighting via DirectionalLight (movable) & SkyLight (Stationary) - ExponentialHeightFog used

Number of Blueprints: 1

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

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