Sticks and Bones

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A collection of various game-ready bones and wooden spikes. This project includes 27 separate meshes with custom collision and LODs along with 4 customizable materials.

  • Supported Target Platforms
  • Supported Engine Versions


This prop collection of various game-ready bones and wooden spikes includes custom collision and LODs for each mesh allowing for simulated physics, blocking walls, and walkable paths. Additionally, individual sticks and bones can be used as scatter for terrains.

Technical Details


  • Custom Collision
  • 27 Game-ready assets
  • 3 Material variations for bones (regular, blood, and tar)
  • Master material and material instances for easy control over the appearance of the meshes
  • Simple, optimized, and customizable materials

Texture Sizes:

  • 3 at 2048x2048
  • 7 at 1024x1024
  • 5 template textures at 128x128

Collision: Yes, custom

Vertex Count: Most less 500, Larger platforms around 5000

LODs: Yes (avg. 4)

Number of Meshes: 27

Number of Materials and Material Instances: 5

Number of Textures: 10

Supported Development Platforms: PC,

Supported Target Build Platforms: PC, Console

Documentation: No

Important/Additional Notes: If you have any issues or questions please join our Discord server or contact us at and put "Sticks and Bones (UE4 Marketplace)" in the title and we'll be happy to help. You can find out more about our studio at



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