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These materials vary in appearance by changing a few options.
There are three flexible materials: Bark, Roof, Straws
You can adjust the random shape and the degree of each element. The color can also be changed.
Bark : Type, Bark Color, Moss_Density, Random Seed
Roof : Type, Roof Color, Age, Moss_Density, Paint Frequency, Paint Color, Random Seed
Straws : Type, Age, Random Seed
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1.0.1 Improved quality
Changeable resolution textures (32X32 ~ 4096X4096)
3 Substance materials
21 Material Presets
All Textures 4096X4096
Number of Materials
1 master materials, 21 material instances.
Number of Textures
63 Textures(Base color, Normal, AORMH(Ambient Occlusion, Roughness, Metallic, Height))
(These are substance textures. You can not extract it in the editor.)
This pack requires the Substance plugin.
If you want to get faster production times and better quality results, I recommend setting it as follows.
GPU render(for the substance plugin) in the Project settings > substance.
Supported Development Platforms: (Windows, Mac, Oculus, Linux)
Supported Target Build Platforms: (Windows, Mac, Oculus, Linux)