Starter Materials Pack Generator 04

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Four Materials Generator(Wear Metal , Arc Pavement , Concrete Wall, Stone Wall)

  • Supported Target Platforms
  • Supported Engine Versions


These materials vary in appearance by changing a few options.

There are four flexible materials: Arc pavement, Worn metal, Concrete Wall and Stone Wall.

You can adjust the random shape and the degree of each element. The color can also be changed.

Changeable elements

Arc pavement : Pavement Color, Crack, Age, Env(Moss, Water, Ice, Snow, Sand), Level of Env, Random Seed

Worn metal : Scratch, Wear, Dirtiness, Wear Color, Random Seed

Concrete wall : Concrete Color, Crack, Age, Leak, Stone_Frequency, Random Seed

Stone Wall : Roundness, Mortar, Oldness, Stone Color, Mortar Color, Snow-Moss, Random Seed

You can create various textures with a few simple options.

Youtube video

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Update history

1.0.1 Available 4.21 and Env value(Sand) of the Arc pavement added.

Technical Details


 PBR Materials


 Changeable resolution textures (32X32 ~ 4096X4096)

4 Substance materials

16 Material Presets

Tessellation support

Texture Resolutions:

 All Textures 4096X4096

Number of Materials

 1 master materials, 16 material instances.

Number of Textures

48 Textures(Base color, Normal, AORMH(Ambient Occlusion, Roughness, Metallic, Height))

(For Bitmap_source User)

48 Substance Textures(Base color, Normal, AORMH)

(These are substance textures. You can not extract it in the editor.)

Important/Additional Notes

This pack requires the Substance plugin. 

If you want to get faster production times and better quality results, I recommend setting it as follows.

GPU render(for the substance plugin) in the Project settings > substance.



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