Starter Materials Pack Generator 03

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Three Materials Generator(Brick, Stone Ground, Stone Tile), sbsar

  • Supported Target Platforms
  • Supported Engine Versions


These materials vary in appearance by changing a few options.

There are three flexible materials: Brick, Stone Ground and Stone Tile.

You can adjust the random shape and the degree of each element. The color can also be changed.

Changeable elements

Brick : Brick Type, Damage, Brick color, Mortar color, random seed, output size

Stone Ground : Damage, Grass density, Grass old, Stone color, Env(Moss, Water, Ice, Snow, Sand), Level of Env, random seed, output size

Stone Tile : Tile type, Tile Interstice, Oldness, Color preset, Stone surface type, random seed, output size

You can create various textures with a few simple options.

Youtube video

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Update history

1.1.0 Improved quality and calculation time.

1.1.1 Available 4.15-4.19

1.1.2 Add 3 sbsar and substance player installation for mobile developers.

1.1.3 Available 4.20

2.0.0 Available 4.21, Improved quality and calculation time.

Textures for bitmap users and Env value of Stone Ground added. And add tessellation function.

Technical Details


PBR Materials


Changeable resolution textures (32X32 ~ 4096X4096)

3 Substance materials

18 Material Presets

Tessellation support

3 Sbsar files

Texture Resolutions:

 All Textures 4096X4096

Number of Materials

 1 master materials, 18 material instances.

Do Materials derive from a Master Material with instances as variation: (Yes)

Number of Textures

54 Textures(Base color, Normal, AORMH(Ambient Occlusion, Roughness, Metallic, Height))

(For Bitmap_source User)

54 Substance Textures(Base color, Normal, AORMH)

(These are substance textures. You can not extract it in the editor.)

Important/Additional Notes

This pack requires the Substance plugin. 

If you want to get faster production times and better quality results, I recommend setting it as follows.

GPU render(for the substance plugin) in the Project settings > substance.

This product includes Sbsar file and Substance Player installation file. If you do not want to use Substance Texture in your Unreal Engine, you can find these files in Windows Explorer. The path is as follows.

\ Content \ StarterMaterialsPack01_Editable03 \ Textures \ Sbsar \

How to use substance player



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