Starfield 3D

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This is stars 3D model based on HIP stars catalog

  • Supported Target Platforms
  • Supported Engine Versions


Video demonstration

This is a 3d model of stars based on HIP catalog (118218 stars).

All stars are one single object containing a bunch of sprites. Special shader controls the look of the stars. It uses scientifically correct method for calculating star size on the screen relative to your position in space. You can get proper star scaling from any point in space.

If you want to see what the stars look like from earth, you should go to (0,0,0) coordinates.

Included constellations models. Each constellation has its own named model.

Constellation lines has the same thickness from any distance.

Technical Details


  • One model. 118218 stars.
  • Proper stars positioning in space.
  • Proper star scaling on the screen based on camera position in space.
  • Procedural exponential glow used to draw the stars.
  • Each constellation has its own named model.
  • Constellation lines have the same thickness, regardless of the distance to the camera

Texture Sizes: No Textures

Collision: No

Vertex Count: 461.488


Number of Meshes: 85

Number of Materials and Material Instances: 2 Materials, 2 Instances

Number of Textures: 0

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: No Docs. Its simple:)



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