Spring Grass Set

Average Rating:  
X Rating Failed

SpringGrasSet incling 87 objects Referencing a single texture Atlas

  • Supported Target Platforms
  • Supported Engine Versions


the SpringGrasSet features 87 static mesh objects which are all referencing the same 4096 texture Atlas. the material includes a simple setting and an advanced setting which uses world aligned the data in order to generate variation over larger areas as well as a blending based on distance in order to fix the disappearing real-time shadows in the distance and keep the visual results consistent.

Technical Details


  •  87 static meshe planned objects Referencing a single texture Atlas to make the more efficient
  •  advanced plant material with different options concerning variation shading, including Vertex shader based random wind in material.
  •  33 modular plant objects which can be used to assemble your own plants
  • basic example landscape material with automated landscape grass to illustrate use

Texture Sizes:

  •  8 X 8192
  • 4 x 2048
  •  4 x 4096
  •  1 x 1024

Collision: Yes automatically generated

Vertex Count: 11 to 2000

LODs: 0

Number of Meshes: 87

Number of Materials and Material Instances: 4

Number of Textures: 17

Supported Development Platforms: PC

Supported Target Build Platforms: PC

Documentation: have a look at the overview map and the landscape demo map

Important/Additional Notes: If you have any questions feel free to write me an email to support@maxstudios.eu and or use discord



Previous Next
  • Edit
  • Preview
  • Help
Login to comment
X Report this Comment
X Attention

X Edit this Comment
  • Edit
  • Preview
  • Help
X Remove this Comment

Are you sure you want to remove this comment?

X Attention