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Procedurally generated blood meshes & splat decals, usable for your every Unreal FPS & TPS project. The splash damage pack is optimized for desktop and console usage. It contains 3 particle effects with 18 different meshes to allow you create new combination from the base effects.
For Particles that spawn decals on collision, use: P_BloodSplatter_COLLISION
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Our other work:
Contains sound files, textures, etc. that belong to Epic.
Type of Emitters: CPU
Number of ParticleFX: 4
Number of Textures: 14
Number of Materials: 22
Number of Blueprints: 3
Number of MeshFX: 12
Number of Meshes: 19
Supported Development Platforms: Desktop
Supported Target Build Platforms: Desktop, Console